Once upon a time (2005) in a far-away land (Rochester) there was a
symposium. A band of researchers traveled there:
Seungyon Lee,
Valerie Henderson,
Helene Brashear, and
Thad Starner from the
College of Computing, Georgia Institute of Technology, together with
Harley Hamilton from the Atlanta Area
School for the Deaf. They talked about
User-Centered Development of a Gesture-Based American Sign Language Game. And then they presented it at a couple more conferences again (good output, guys :-)
I would love to see some action, wouldn't you? (source Seungyon Lee
Their educational game is called CopyCat. It was tested in a school with deaf kids using a
Wizard-of-Oz setup. Our
ELo-
project will produce an educational application and not a game. But the distinction gets vague with very young kids. And our methods are quite similar. Let us see who will have the best recognition results, or better yet, the bigger benefit for signing children.
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