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Friday, September 08, 2006
Practice Sign Language with CopyCat
Once upon a time (2005) in a far-away land (Rochester) there was a symposium. A band of researchers traveled there: Seungyon Lee, Valerie Henderson, Helene Brashear, and Thad Starner from the College of Computing, Georgia Institute of Technology, together with Harley Hamilton from the Atlanta Area School for the Deaf. They talked about User-Centered Development of a Gesture-Based American Sign Language Game. And then they presented it at a couple more conferences again (good output, guys :-)
I would love to see some action, wouldn't you? (source Seungyon Lee
Their educational game is called CopyCat. It was tested in a school with deaf kids using a Wizard-of-Oz setup. Our ELo-project will produce an educational application and not a game. But the distinction gets vague with very young kids. And our methods are quite similar. Let us see who will have the best recognition results, or better yet, the bigger benefit for signing children.
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